Location
Bio
Austin, Texas - United States
IndustryVideo Games
Bio
I am a versatile game designer particularly interested in quirky indie-style games. My latest project is UNIVERSUS, a story-focused social VR game, where player progression is based on their personality. In my work, I draw on game design best practices to develop the design vision, communicate it across various teams via clear documentation and prototypes (Unity and UE4), and iterate on main features and functionalities.
