Benjamin Garrard photo

Benjamin Garrard

Virtual Reality Lab Coordinator / Virtual Reality Developer

Texas State University

Developer

Location

San Marcos, Texas - United States

Industry

Higher Education


Bio

I have some skill with Unity3D developing VR Applications for Texas State University. I have lead and completed a VR application with a team of 5. I have extensive programming experience in C# (Unity API) , Java(General), Java(Android API), Java(Swing) and C++ (unmanaged Code). I have some python skills, but that is mainly around machine learning and deep learning. My deep learning experience is limited to using keras with a tensorflow backend. My machine learning experience with python is limited to using numpy and sci-kit learn. My downfall with data science is not enough experience with python and databases as of right now. When I have more time I will remedy that fault. Currently I am working on Augmented Reality Applications with Unity3D and soon will be working on Virtual Reality applications with Unreal engine as well as Unity3D. I also have experience with the following: performance evaluation, code profiling, demo presentations, form building, git bash (extensive use), research, and unit testing.


I am good at

I can solve many. The hardest I guess would be a dynamic KNN algorithm in C++.


Skills and Expertise

Python PyQt 5 Machine Learning C++ Qt Java Java Swing SQL PgAdmin 4 Unity 3D VR AR Vuforia HLSL (Somewhat) Wordpress (Somewhat) XML Android and C#